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Fallout 4 castle mod
Fallout 4 castle mod










fallout 4 castle mod

Since then I have reinstalled everything from my OS on down. Those aren't out for xbox one as far as I know. I would like to make some use of the space, possible a personal storage area for my display racks and such. Afterwards, a broadcast from Radio Freedom will ask all minutemen in the area to assist the Sole Survivor at the Castle. I used tons of mods and console commands to complete this build. Whilst it was pretty fleshed out and worked well in the vanilla game, mods Fallout 4 Mods - Build A Castle - posted in Nexus video-share: Fallout 4 Mods - Build A Castle All rights reserved. The reason given by the author is: This mod was merged into 'Tinas Cookiepocolypse' found here Made some changes to make it fit the game and some restrictions better, like larger overall castle (but same scale), thicker outer wall, etc.

fallout 4 castle mod

For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "Workshop - have the materials, but can't build?". These structures are all castle pieces, and when combined you can make a complete castle anywhere you want. You should add this to NM it would be a huge help to others.All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Fallout 4 > General Discussions > Topic Details. Now all my guards don't go wandering off to the top of The Castle wall contemplating suicide. I just did it myself and nothing broke, I can guarantee that for your save though.īig thanks for this nifty trick. Whoever might do that is doing that on his/her own risk. With every ID above to disable them all within your game. So what you can do is to go into the console and type: Getting their values ingame shows that they are in fact the same as guard posts. These are all the IDs that were marked as 'guardmarker'.

fallout 4 castle mod

esp is working with the worldspace of the settlement, so mods that use that (spring cleaning for example) get disabled and reset with it.īut I found another solution, I copied all the ref-IDs from the editor: 001642E1

fallout 4 castle mod

Did you upload it somewhere yet? Or any other info on how to remove those invisible guard posts?Įdit: Just now I did some testing with the creation-kit myself.












Fallout 4 castle mod